Black in Color


To make combinations, the player throws objects from his ship by clicking on a point on the screen, which is where the object will be headed.

There are six different types of objects, which change their appearance in each level, according to a certain setting. Each has a color. When a free object (which is not hooked to any other) collides with another it becomes hooked, so that they have a certain degree of freedom, as if they were bound by a hinge.

Available on

Google Play

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Post Author: VMleisure